Hyper stat maplestory.

MP Cost: 15, Damage: 525%, Max Monsters Hit: 6, Stun Duration: 4 sec, Stun Chance: 60%. 2nd Job Mobbing Skill. Covering Fire. MP Cost: 5, if you press and hold the skill key after jumping a certain distance backward, you will attack enemies at up to 105% of damage for 2 sec while in mid-air. Secondary Mobbing Skill.

Hyper stat maplestory. Things To Know About Hyper stat maplestory.

Marksman Fourth Job Skill Build; Marksman Hyper Skill Build; Marksman Fifth Job Skill Build; Changelog; Marksman Overview. Explorer Classes were given a huge makeover in the MapleStory Red update and many classes were changed from what they looked like during the pre-bigbang era. Marksman was one of these classes and now plays quite differently ...Go to Maplestory r/Maplestory ... Hey guys, with the new lv 15 hyper stat points that just came to msea, do you guys know if the WA/MA points is worth investing in as in are they affected by the att %? As far as I know, the main stat is not affected by % stat. Correct me if I'm wrong and let me know your thoughts!Dawn Warrior has 2 stances - Solar and Luna. Both stances are unlocked in 1st Job and have separate skill sets. In 2nd Job, Equinox Cycle is unlocked that automatically alternates between Solar and Luna stances while using attacks from each stance. Rising Sun - Solar Stance (1st Job): Increases %Final Damage and provides increased Attack …In general, I normally add 5 levels to Damage, Boss, Crit Damage, Attack, Main Stat, and Crit Rate (if needed). Then optimize the points across the Damage, boss and Crit Damage. Hyper stats should be put into boss damage, crit damage, damage and IED. After getting 2nd line IA as Crit Rate, it shouldn’t be too hard to get 100% crit rate ...

The same as everyone else. Bossing: As much crit rate as you need then a balance of crit dmg, ied, damage and boss. Training: As much crit rate as you need then as much crit dmg, damage, nmob damage so you 1 shot. Then whatevers left in exp. Later on you'll use a calculator to figure out your ideal hyper stats. 3.Ark's best inner abilities are: Passive Skills +1 (Prime line), Boss Damage (2nd line), Cooldown Skip (3rd line).It is important for Ark's to have Passive Skill +1 because they get a lot of passive buffs when you hit 4th and 5th job and this inner will help you get over the cap.. Boss Damage secondary if you plan to boss with your Ark, otherwise something like ATK or Cooldown Skip is fine.

There are three types of emblems (from left to right): Deluge, Burst and Torrent. Additionally, in 2nd Job you will have unlocked your 2 main attacks, Cardinal Deluge (1st Job) and Cardinal Burst (2nd Job). These two skills can be placed in a skill macro to be used together where Cardinal Burst is placed first and Cardinal Deluge is placed second.Feb 13, 2017 · Lượng Hyper Stat Point sẽ tăng dần khi level của Hyper Stat cao lên. Một số skill có Level Max là 5, hoặc 10: Lên Level 1: tốn 1 Hyper Stat Point. Lên Level 2: tốn 2 Hyper Stat Points. Lên Level 3: tốn 4 Hyper Stat Points. Lên Level 4: tốn 8 Hyper Stat Points. Lên Level 5: tốn 10 Hyper Stat Points -> Cần 25 ...

Bishop Hyper Skill Build. Righteously Indignant is very important since it lets you swap from Benevolence and Vengeance. Other than that mostly some good buffs to existing skills. Heaven's Door is what most people in the game refer to as door. It is great for Bossing since it gives you an extra life by preventing one KO. Bishop hyper skill build,6 Share. Add a Comment. Sort by: PuddingpPlop. •. Jello, the basic idea of hyper stats is to spread points around to the most optimal final damage boosting potential. Hyper stats …Hyper Skills . When you unlock Hyper Skills, you gain new skill points every 10 levels, varying based on what level it is that you hit. You get 6 total points in Stat Enhancers (henceforth referred to as S), 5 points in Skill Enhancers (P), and 3 points in Active Skills (A).Currently under the new hyper stats, max DF does increase max mana, but this is not intended behavior. I don't think Nexon will do anything about it, but nevertheless, you are technically exploiting a bug to get 50 extra mana. Except with the old system there was a separate kanna mana skill.

I’d rather you do hyper skill first, that’s the one at 141, 151 and etc. Hyper stat is a little expensive for f2p but if you’re funded, put your points into final damage, max damage cap and physical damage or additional damage, depending on how funded you are. I’m 190 but haven’t spent a single Meso yet into hyper stat cause it’s ...

Yep, as the other person mentioned, you gain a hyper skill that makes the fountain (and a few other skills like heal and dispel) an offensive skill that attacks like any other placedown summon. It really helps with bishop's mobbing. It shares the same skill so the hyper skill is basically a toggle for offensive vs support

For bossing priorities. You definitely should not have that many, if any at all, points in STR or ATT. Ur goal is 100% crit rate through hypers, links and legion. After you have 100% (or close) the priority is crit dmg, dmg, boss dmg, ied. Once all of them are lvl 10 you can put some into str and att.MapleStory Khali Skill Build Guide. Khali is a brand new class for MapleStory and this class is part of the Flora MapleStory classes, using LUK as the primary stat and a brand new weapon type called the Chakram. This Skill Build guide will look at all the skills for Khali, including Hyper and 5th Job Khali skills!MapleStory Hayato Skill Build Guide. Hayato is a MapleStory class that originated from the Japanese version of MapleStory. Wielding long Katana blades, Hayato slashes and dashes towards its enemies, making it a really fun and mobile class to play. Whilst Hayato's Link Skill isn't too useful, they do have a great Legion Grid bonus of Critical ...Which stat should I bump up and what's the general guide I should follow for it? I tried searching for guides online for hyper stat but there doesn't seem to be more info for DA strangely. I don't have the mesos for hyper stats, but if I have, final damage will definitely be my first choice. FD>Max dmg>PDI>Addi.probably. but its final stat so its not over whelming. Also if you haven't reached max speed and jump I would add hyper stats to that so you can max that out as well. As far as maxing out, you should keep damage, critical damage, boss and IED (if you need) all around the same level. at level 7+ the required points gets really steep.There's a calculator for the new hyper stats that you'd easily find by just typing in Google "maplestory hyper stats 2019" You put in your class and how many points you have and it'll output a decent hyper stat point assignment Reply reply

Exp increase is useful only if youre chasing levels! Just know that your damage output will be severely lacking if you max anything other than the recommended stats. And it costs a BOMB to reallocate those precious points. 1. Reply. Aside from the recommended allocation to FD, Phy / Mag dmg, Max dmg etc, have anyone tried maxing starforce or ...They're currently just spread to the things I think would make the most sense. Any advice would be greatly appreciated. The staple is something like damage > boss > ied > att > stat. You can mix this around but you should get these 5 to level 10 at least. I'm currently lvl 164 on my Night Walker and I have little to no idea on what I should ...Hyper Stat Points are given when you level up to level 140 or higher. Amount of Hyper Stat Points given increases as your level increases every 10 levels. Levelling …Currently 2BA 2CD. But my glove CD is 11%. Purely F2P here, all my emblem obtained from event scrolls....🤣. Hyper stats FD + Max Cap + Lv1 AD for time-being. Then use ur resources to work towards trying to hit the 7m+ cap. Guys, I am lvl 193 lumi main, recently just got my lvl 40 ancient cygnus jaihin rod equipped with Von Bon Mag soul, and ...Hyper Skills . When you unlock Hyper Skills, you gain new skill points every 10 levels, varying based on what level it is that you hit. Y5 points in Passive Skill Boosts (henceforth referred to as P), and 3 points in Active Skills (A). Level 140: P: Gale - Reinforce (unlocked at 143) Level 150: A: Primal Bolt; Level 160: P: Thunderbolt - ReinforceI recommend adding hyper points slowly into PD and Cap based on your equipment and test to see if you're hitting the cap when you're bossing. With necro bow mythic secondary and level 5 CD Emblems, I'm hitting my cap of 4.3m when on full meds. So lifting the cap is a priority for me if I want to hit harder on bosses or chase higher GD scores.The Reddit community for MapleStory. Not affiliated with or restricted by Nexon. ... So im a lv 142 cannoneer and im not sure how to distribute that stat points for my hyper stat. help plox Locked post. New comments cannot be posted. Share Sort by: Best. Open comment sort options. Best. Top. New. Controversial. Old. Q&A. Add a Comment.

MapleStory Khali Skill Build Guide. Khali is a brand new class for MapleStory and this class is part of the Flora MapleStory classes, using LUK as the primary stat and a brand new weapon type called the Chakram. This Skill Build guide will look at all the skills for Khali, including Hyper and 5th Job Khali skills!

Bohan716. I just say invest how you want. If you wanna go min maxing cool. You wanna troll and get max hp/mp you do it! I usually like to go for attack/stat/ied/ and boss damage. But go how you feel best. Just FYI, stat is kinda useless from hyper stats as it isn't affected by %stat bonuses. Speccing into hypers like %damage or %crit damage ...If you're gaining like 0.40% from the buff or something, or even 0.20%, it's a significant boost. Use a calc and throw in all your IED sources to find out what your exact percentage is with two decimals, before and after the dice buff. your corsair hyper skills are switch to cannoneer jajajaja. Play who you enjoy, only dweebs care about tier lists.Hyper Stats are a system of obtaining additional stats, starting at Level 140, with points obtained for each level obtained beyond 140. The points can be used to increase various stats, such as main stats, critical rate, and damage.Hyper stats on a Night Lord? What should i apply my hyper stats to on my night lord? It's basically the same for all classes: Damage -> Boss/IED/crit/crit (order is preference or dictated by gear) and whatever is left in main stat or whatever your preference is. Crit chance if it will take you to 100 -> crit damage ->damage -> boss ->ied.12 votes, 12 comments. How should I level my hyper stats? I tried to look at some calculator but understand it to be honest. Then I saw one guide but…When it comes to Hyper skills the Active Skills are all great and for passive skills, I chose the ones that would make Bossing the easiest.. Best Hoyoung Passive Skills. Empowered Harmony . Piercing Harmony (can be swapped for Empowered Gourd if you have enough IED and use this skill alot). Boss Rush Harmony. Hasty Ghost Flame . Butterfly Rush. Hoyoung Hyper Stats

HYPER IGNITION EVENTS [Hyper Ignition] Wonky the Fairy's Hyper Time. UTC: January 11th at 12:00 AM - February 7th at 11:59 PM. Requirement: Lv. 101 and above characters (Zero characters must have completed up to Chapter 2) that have completed the "[Hyper Ignition] The Party Continues!" quest. Enjoy the missions and rewards prepared by Wonky the ...

Tempest reinforce, tempest cooldown cutter, mille reinforce, mille crt dmg, bad luck ward (20% PA) if your focus is on bossing there's no need to add to any of the extra target hyper passives since the bosses in the future are mainly single target. hope this helps! :) Reply. MisterGnT.

Credits. Skill Icons + Animations: Ikasuu. Boost Nodes Build + Inner Ability + Hyper Passive Build: Dual Blade Discord. Dual Blade is a LUK thief class part of the Explorers. Dual Blade utilize Daggers as their primary weapons. For their secondary weapon, Dual Blade can equip Kataras.If you have any other tips for 5th job as well by all means let me know =) Happy Mapling! I personally use the ones where chances to roll 4, 5, and 6 are increased, Buccaneer blast hits +1, and all of the octopunch passives. Pre-200 though you could also use the one to increase buccaneer blast's damage.MapleStory Dawn Warrior Skill Build Guide. Dawn Warrior is a Cygnus Knight class that uses one-handed and two-handed swords to drive their enemies back into the abyss. Originally released back in 2009, Dawn Warrior is now a fully-fledged MapleStory class with it's own unique 5th job skills that allow it to take on the toughest bosses in end ...You should be able to get crit rate from other sources. If the Kanna is solely for farming, you only really need/want the inner stat grid, crit rate, buff duration, and maybe crit damage from the board so you can afford to fill it out there.Yea but its wack though. ~lvl 200 Shade Reboot. Generally, maxing hyper stat is bad, usually leave it at 7-8 and the rest should go to something else. If you are rocking next to 100% crit, get max/min crit damage, if you need some critical right, add to crit rate, i'd recommend PDR too. Travel well young one. Remember me.Damage > Crit Rate > Crit Damage > Boss Damage > Ignore Defense > Stance/Main Stats (try to avoid it) The above is the standard one that I usually go with. It really depends …MapleStory Kinesis Skill Build Guide. Kinesis is a MapleStory class that uses psychic power to control their surroundings to deal damage to mobs. Kinesis was the first class to use skills that incorporate MapleStory's skeleton animation engine, allowing for greater freedom with how skills behave. Kinesis has skills that allow you to grab mobs ...Luminous Hyper skills. What kind of Hyper skills would you suggest for Luminous? The guide I've been following has suggested: Reflection (Spread+Range up) Apocalypse (Recharge) Ender (Reinforce+Range up) However I had to take Reflection (reinforce) for better mobbing, and Apocalypse seems like the better bossing skill, so using Recharge to get ...Hyper stats aren't really like Normal stats. They're basically passive buffs you buy with points you get after level 140. You don't want to go for int here, the bonuses to main stat are pretty small and don't scale with %stat boosts making them not worth it.

Kinesis Hyper Skill Build (MSEA) Lv.143 – Psychic Grab – Boss Point Lv.162 – Psychic Grab ... 95 thoughts on “ MapleStory Kinesis Skill Build Guide ” Ayumilove Post author August 22, 2019 at 8:42 PM @Chonmegai: It depends whether you feel comfortable playing at that latency. For me, anything below 200 ping is fine for me, …But when using the 5th Job skill, I end up doing about 50% more damage (without triggering the Cerberus Chomp part of the skill). This means that either the Demon Lash passives (Lash Arch/Thrash/ect.) stack differently with the 5th Job skill, or the Reinforce hyper stacks differently or both.A place where the Global MapleStory community can come together for GMS Meta resources and discussions! I dont want to play with the calculator tbh, i just want to know if Hyper stat points are being increased from 140-250 or if we are going to be able to max more skills with 250-275 or whatever the new cap is. right now it costs like 40 points ...Best hyper stats for dual blade? Just like the title asks, what's the best hyper stat allocation for DB's? I'm at level 195 btw if that changes anything haha. A lot of them seem like really good options. I did damage % and boss%, as well as LUK. The latter seemed like a bad choice; might replace it with IED.Instagram:https://instagram. boutique nails glen ellyntvec outageslaguna hills dmv routeedger cut mexican Dec 19, 2015 ... Showing damage post-hyper stats ... Hyper Stats - Damage Test. 23K views · 8 ... MapleStory: A New Year, A New Shoe. Matesword ... fifth third bank incoming wire routing numbercancel order on dunkin app Sometimes arcane force or bonus exp. This post actually helped me remember to switch to my mobbing hypers after training for min already LOL so thanks for that. Yes, I mostly remember to change them. Biggest tell for me is my IED and Boss Dmg since my second preset has little to no points in them.For bossing priorities. You definitely should not have that many, if any at all, points in STR or ATT. Ur goal is 100% crit rate through hypers, links and legion. After you have 100% (or close) the priority is crit dmg, dmg, boss dmg, ied. Once all of them are lvl 10 you can put some into str and att. 211 quarry rd palo alto ca 94304 Title. How to build hyper stats for a WH since I just found out that existed at level 150. Only have one level in PDR, Damage %, Boss %. Get min/max crit too. I went for damage, boss damage and min crit then probably going to go into per after You really don't need any point in max crit because you treach cap without it. 7 in PDR/BD/dmg/min ...Feb 12, 2021 ... Chatting about Crit rate, figuring out IED and familiars as well as setting up a plan for equipment upgrading and Event Sales.